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DMS: Reporting Digital War A Private Sphere Democracy in a Digital Age The Music Industry in the Cloud Personal Connections in the Digital Age DMS: Hacking DMS: Digtal Media Ethics DMS: Blogging DMS: Media Work DMS: Search Engine Society DMS: Mobile Communication DMS: The Information Society

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19
Feb
2009

Incentives, Reality TV, and Employment in the Media

Posted 563 days ago by: Super Admin / Tags: work, media, production / 0 Comments

In a report (link to PDF) by the Los Angeles County Economic Development Corporation (LAEDC) on the industry outlook for motion pictures and television production regarding 2009-2010, runaway production and the shift towards (non-scripted, therefore generally non-union and low-cost) reality TV programming are mentioned as the key trends affecting the creative economy of Southern California.

In a Reuters story on the report, the LAEDC is quoted as: "[t]he trends that you see are not favorable [...] TheAcademy Awards are coming up, with all their glitz and glamour, but youhave to look behind the curtain, where all the gears and levers are turning."

Indeed. The business of what the US industry would call runaway production", but what fits the wholesale shift of media work into global production networks and a new international division of cultural labor has produced its own cottage industry, bringing together "Attorneys, VentureCapital, Private Equity, Hedge Funds, Family Offices, Tax ShelterInvestors, A-list Filmmakers, Section 181 Investors, Motion PictureGroups At Agencies, New Markets Tax Credit Buyers" among others (source: Noci Pictures Entertainment 2008 press release).

All of this reinforces a crucial mantra in contemporary media work: all production is global, but all labor is local.

11
Feb
2009

Media Production without Content

Posted 571 days ago by: Mark Deuze / Tags: media work, content, production / 0 Comments

Work in the media has always been associated with the production of content - making news, advertisements, movies, music, and so on.

One of the reasons why the shift to an all-digital, always-on media landscape poses such disruptive challenges to creative industries business models as well as media workers' sense of their professional identity, is that it is quite possible that content in a digital age is anything but king.

Time magazine (of 11 February 2009) for example reports how "content, once king, becomes a pauper" as it gets devalued at a rapid pace without anything else seemingly replacing it - other than what Tiziana Terranova labels as the free labor of users producing culture (by generating content).

This is not a new insight. Andrew Odlyzko wrote (in a 2001 issue of the excellent First Monday online journal) about "the primacy of connectvity over content", boldly declaring that content is, indeed, not King. This analysis has been echoed by various industry observers, suggesting that contact (Douglas Rushkoff) and communication (Dale Peskin) are king.

It is clear that "production" in a media work context today equals a delicate balancing act between creating compelling content and providing meaningful connectivity. This tightrope-walking (ostensibly without a safety net) must be set against finding ways to be creatively autonomous as well as commercially viable. This Content - Connectivity | Creativity - Commerce or "4C" model lies at the heart of understanding contemporary media work.

None of this is necessarily new - but all of this puts new pressures on how the people across the digital media industries (can) do their work, and what that work in fact means to them. For instance: I have yet to meet a first-year journalism student who claims she chose this career path out of a heartfelt desire to help people tell their own stories...